![]() ![]() ![]() While RPGs are typically a genre where plot is crucial, there are times when the story is simply a vehicle for progression, and that is absolutely the case with Victor Vran. ![]() While the name might not be super catchy or memorable, the contents of the game itself make up for that. For me, the most recent title to do this is Victor Vran, a Diablo-style third-person looter with a quirky sense of humor and very little padding to get in the way of its core gameplay loop. I’m glad Victor Vran was given a second chance in the spotlight, or I may have missed this diamond in the rough.Every now and then a game comes out of nowhere to surprise you. While the production values aren’t highest, Haemimont have created a hyperactive gothic hellscape to explore. The various weapons, enemy types, and challenges kept me engaged for the hours I sunk into it. Victor Vran: Overkill Edition has a wealth of content. There’s no reason to stick with it apart from grinding loot. Compared to the strong level design in the base game + Motorhead expansion, Fractured Worlds is best left as a curiosity. Best played obnoxiously loud.įractured Worlds is a less worthy inclusion, turning Victor Vran into a procedurally generated dungeon runner. Coming in at a decent size (3 large areas + 15-ish smaller sections), the first of the two bonus offerings also include new weapon types and powers to play around with. With a soundtrack entirely comprised of Motorhead’s greatest hits, its Brutal Legend in miniature. Lloyd Kaufman, Troma cinema legend, narrates a tale of nazis and hard rock. The DLC ups that playtime, with “Motorhead Through the Ages” offering a slice of pure metal flavoured cheese. I stomped through a small number of dank swamps, foggy graveyards, and abandoned towns, switching up locations too fast for repetition to set in across its 12 hour campaign. The story won’t surprise anyone, but instead acts as decent set dressing for the slaughter. The voice work is patchy, but the ambient music and effects lend a campy menace to the proceedings. ![]() Victor is a monster hunter (voiced none other than Geralt of Rivia’s voice actor, Doug Cockle), who must save the kingdom of Zagoravia from a demonic menace. Victor Vran’s base campaign is pure B tier fluff. These tasks often bear desirable rewards, and required me to switch up my arsenal every once in a while. These rarely change from “kill X amount of Y”, or “Kill X with Y”. Each area has five bonus objectives to work towards. Weaknesses and strengths must be measured to prioritize targets.Ĭhallenges give more short-term goals to work towards. Elemental types may split into something more dangerous after death. Skeletons must be killed twice unless you can score an ‘Overkill’ on them. New enemy types are thrown at the player thick and fast, with their own quirks to figure out. Thankfully Haemimont are imaginative enough to make interesting encounters with the tools they created. There’s plenty of room to create interesting builds, and playing the bundled DLC unlocks more options to play with. It’s a flexible enough system that doesn’t get bogged down in number crunching. Victor’s arsenal eventually allows him to weild two weapons, two magic abilities and socketable ‘Destiny’ cards. Trading depth for variety, it’s this balance that keeps Victor Vran compelling after dozens of hours. Further fleshing it out is a roster of a dozen or so weapon types, each with two special abilities, as well as dozens of enemy types. However, take that away and you have the raw beating heart of an action heavy, loot driven, murder-fest. Sure, the isometric camera and gothic underpinnings are 100% Blizzard’s demonic wheelhouse. Haemimont Games have decided Victor Vran deserves another chance at mainstream success, collecting the base game and it’s DLC’s into Victor Vran: Overkill Edition.īorderlands would be a more apt comparison to make over Diablo. Labelled a Diablo clone and thrown into the cultural waste paper basket, a small cult following eventually formed around the Van Helsing-esque ARPG. Victor Vran, originally released in 2015, left little impression on nearly anybody. ![]()
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